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barotto
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Feb 3, 2018
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Yes it uses SDL and OpenGL 3, so it should be relatively easy to port to Android and macOS (and I'm also a fan of multiplatform software). |
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If you add libSDL 1.2 support and remove libRocket dependency, I think it will be possible to easily build IBMulator for Android with this toolchain: https://github.com/pelya/commandergenius/ |
barotto
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Android Support
macOS and Android Support
Apr 15, 2018
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MVoloshin commentedFeb 3, 2018
If IBMulator uses SDL for video output, why not to add support for running on Android?