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macOS and Android Support #21

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MVoloshin opened this issue Feb 3, 2018 · 2 comments

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@MVoloshin
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commented Feb 3, 2018

If IBMulator uses SDL for video output, why not to add support for running on Android?

@barotto

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commented Feb 3, 2018

Yes it uses SDL and OpenGL 3, so it should be relatively easy to port to Android and macOS (and I'm also a fan of multiplatform software).
Unfortunately I lack the knowlegde, the tools, and most of all the time to do any platforms other than Windows and Linux.
Contributions are welcome!

@MVoloshin

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commented Feb 3, 2018

If you add libSDL 1.2 support and remove libRocket dependency, I think it will be possible to easily build IBMulator for Android with this toolchain: https://github.com/pelya/commandergenius/

@barotto barotto changed the title Android Support macOS and Android Support Apr 15, 2018

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